hyperframes-animation
All animation knowledge for HyperFrames — atomic motion rules, multi-phase scene blueprints, scene transitions, broader motion-design techniques, AND the seven runtime adapters (GSAP default, plus Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, TypeGPU). Use for any motion or animation task: pick 2-4 rules and compose, or load a blueprint, or look up runtime-specific API (e.g. GSAP eases / Lottie player / Three.js mixer). Also covers auditing an existing composition's choreography (animation map) and 24 named text-animation effects. HyperFrames-native: single paused timeline, seek-safe, deterministic.
- Created
- 8 months ago
- Last commit
- yesterday
- Latest release
- v0.8.183yesterday
Security Findings
Unpinned dependencies
SuspiciousLineage1 unpinned: @hyperframes/player
Workflow makes outbound network call
SuspiciousLineage[.github/workflows/ci.yml] curl -sf http://localhost:5199/
Flagged by the hosting marketplace
SuspiciousLineagethe skills.sh security audit flagged this skill (status=fail, risk=high) — Gen Agent Trust Hub: [DYNAMIC_EXECUTION]: The helper script scripts/package-loader.mjs uses dynamic import() to load Node.js modules from paths resolved at runtime, specifically from temporary directories created during its bootstrap process. [COMMAND_EXECUTION]: The skill executes shell commands via node subprocesses in scripts/package-loader.mjs to perform npm install for dependency management. [EXTERNAL_DOWNLOADS]: The skill auditing utility downloads Node.js packages from the npm registry at runtime when missing from the environment. [INDIRECT_PROMPT_INJECTION]: The auditing tool scripts/animation-map.mjs eva…
Versions
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