hyperframes-audio

    Use when audio already placed in a HyperFrames composition needs to be mixed: fade-in/fade-out, crossfade, track gain or volume, volume automation, ducking, a music bed that fights a voiceover (voiceover carve), effects on a track (EQ, compressor, limiter, gate, saturation, delay, reverb, chorus, phaser, bitcrush), automation envelopes drawn on a track's volume or any effect parameter, or one submix bus carrying a chain, a fader and an automation clock for several tracks at once (`<hf-audio-group>`). Don't use for sourcing or generating audio — finding BGM, SFX, or making a voiceover is `/media-use`. Don't use for clip timing or track layout, which is `/hyperframes-core`.

    Rank#3178
    heygen-comskills.shDomain expertise663,622Last updated Oct 25, 2026, 01:17 PMskills.sh/heygen-com/hyperframes/hyperframes-audio
    Created
    8 months ago
    Last commit
    yesterday
    Latest release
    v0.9.7yesterday

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    Unpinned dependencies

    SuspiciousLineage

    1 unpinned: @hyperframes/player

    Versions

    3
    • Scanned Oct 25, 2026, 01:17 PMLow
    • Scanned Oct 9, 2026, 02:50 PMLow
    • Scanned Aug 17, 2026, 02:54 PMLow